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AI Insights · Timothy · October 2022

Top 5 Otome Games on iOS in the US: Q3 2022 Performance Review

Discover the performance trends of the top 5 Otome games on iOS in the US during Q3 2022, including revenue, downloads, and active user metrics.

Top 5 Otome Games on iOS in the US: Q3 2022 Performance Review

In the third quarter of 2022, the top 5 Otome games on the iOS platform in the United States showcased varied performance metrics in terms of weekly revenue, downloads, and active users. Here, we dive into the data provided by Sensor Tower to understand the trends and insights for each game.

Obey Me! - Anime Otome Sim - saw a fluctuating revenue pattern, peaking at around $79K in mid-July before declining to approximately $34K by the end of September. Weekly downloads started at nearly 5K but gradually dropped to just over 2K in the last week of September. The game maintained a relatively stable user base, beginning with around 64K active users and ending the quarter with about 50K.

Disney Twisted-Wonderland exhibited a dynamic revenue trend, peaking at about $90K at the end of June and stabilizing around $62K by the end of September. Downloads began at approximately 7K, showing a slight decline to around 3.8K towards the quarter's end. Active users increased from about 33K at the start of the quarter to nearly 37K by early September, before settling at around 34K.

Ensemble Stars Music, which launched in mid-June 2022, experienced significant initial engagement. Weekly revenue peaked at approximately $83K in early August, with a final quarter revenue of around $54K. Downloads showed a rapid decline from 32K in late June to around 5.2K in the last week of September. Active users also saw a drop from 67K to around 25K over the quarter.

Tears of Themis demonstrated a notable revenue spike in mid-July, reaching about $108K, before tapering off to around $17K by the end of September. Downloads peaked at over 4K in mid-July, then decreased to about 1.6K. The game’s active user count remained relatively stable, starting at around 28K and ending the quarter with approximately 25K.

Flipped in Love showed a consistent revenue performance, peaking at around $16.6K in early July and gradually decreasing to about $7K by the end of September. Active users started at approximately 2.2K and saw a slight decline to about 1.6K towards the end of the quarter.

These insights underline the dynamic nature of the Otome game market on iOS in the US, with varying trends in revenue, downloads, and active user engagement. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022